Ai negada, saiu o novo patch!
Acho que o concerto mais notável aqui é que os inimigos que corriam mais que atletas olímpicos do outro lado do mapa até o seu sniper eram
bugs! As notas mais detalhadas tão dentro do spoiler.
Wasteland 2 Patch 2 (58214) Release Notes
Wasteland 2 patch 2 is live on Steam! We will be deploying to other platforms shortly (GOG.com, Glyph, Origin) as their staff prepare and distribute the update.
Update: We just released a new hotfix (58214) which fixed a performance degradation issue with the Very Large font size.
Highlights
- Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems.
- Fixed enemy "œunlimited AP" movement bug that allowed them to sometimes move much farther than intended.
- Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit.
- Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn"™t affect encounters, only travel speed).
- Custom portraits will now work correctly when Windows account username contains non-English characters.
- Added support for "œVery Large" text.
- Added 50 messages to load screens containing gameplay hints and tips.
- Loading now continues when the game is tabbed out, and pauses after finishing.
- Further UI fixes and improvements, such as new and correctly used icons.
- Many localization updates and bug fixes across all languages.
Tá aqui as notas mais completas do patch, não botei porque só pode ter 20.000 caracteres por mensagem no forum:
http://wastelandrpg.tumblr.com/post/99930440396/wasteland-2-patch-2-58214-release-notes